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MSDuel! - Released!!!!!!!!!!!!!!!

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fdigl
Kirbonium
Infer
Anna
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Thrasher
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Joseph Hicks
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Post by Joseph Hicks Sun Oct 17, 2010 3:38 pm

Here're my 3 maps (Fixed and everything):
http://www.filefront.com/17400836/msduel_joseph.7z/


This one has a titlepic, M_DOOM and a few fixes.
http://www.filefront.com/17405979/MSDuel-Joe.pk3/
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MSDuel! - Released!!!!!!!!!!!!!!! - Page 2 Empty ATTENTION

Post by Joseph Hicks Wed Oct 20, 2010 8:35 pm

Sorry Nightfall, I was bored yesterday. Razz

God knows what I have done.

MSDuel! - Released!!!!!!!!!!!!!!! - Page 2 Screenshotdoom201010202

I know the floor needs some work and that I should replace those green panels for metal, but I was only testing anyway.

http://www.filefront.com/17414432/MSDuelTestLatest.pk3

I still need:
> The missing names for maps 03 and 06;
> The authors of each map;
> The missing musics;
> (According to Stalin) The correct versions of some maps.

This is coming WAY better than what I originally thought it would. Very Happy

Darkhaven submitted a map yesterday (SSL2 Remake): http://www.speedyshare.com/files/24795915/f-ssl2rx.zip

I should remind you guys that before making a remake, you should ask permission to the original author (that "May NOT be used as a base for new projects" clause).
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Post by Spirit Soldier Wed Oct 20, 2010 11:03 pm

looks awesome Joseph. May I suggest a different screenshot for top of the shop though? Bring the elevator to the top first, then do the same shot you have there, but it will have the added decor in the middle.

Also, SSL2 has an unknown author apparently :/ but that map DH made is drastically different than SSL2, so I dunno... I like it though Very Happy
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Post by Thrasher Thu Oct 21, 2010 12:03 am

new version of map 3 and 6
-added music (map3: RUSH, map6: GSFP)
-changed spawns in map 6
-names:
map 3: PowerMad
map 6: End of Days

http://www.sendspace.com/file/pr6yss


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Post by Joseph Hicks Sat Oct 23, 2010 7:38 pm

MSDuel! - Released!!!!!!!!!!!!!!! - Page 2 Screenshotdoom201010232

New Hub king
Extended support for up to 32 levels.
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Post by Soul Sucka Sat Oct 23, 2010 8:52 pm

Holy shit, that looks great.

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Post by Thrasher Sun Oct 24, 2010 1:17 pm

putting another map in here
-has no health or ammo yet
-detail not finished
-doesn't have music or a name yet

link:
http://www.sendspace.com/file/5rkqz9

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Post by Spirit Soldier Sun Oct 24, 2010 1:25 pm

Looks like MSDM is being put on hold once again.

Adjusting the first post to address the current situation. Good luck viewing said post.
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Post by Angel of Vengeance Mon Oct 25, 2010 11:51 am

The updated hub looks awesome.
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Post by Spirit Soldier Mon Oct 25, 2010 11:53 am

First post updated to reflect changes.
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Post by Dusk Mon Oct 25, 2010 12:20 pm

I got a collection of Quake 3-style skyboxes I found on the internet thanks to Eruanna and Remmi where seemingly most skyboxes featured in Skulltag maps come from (AOW2, Duel32 hub, some in Stronghold, ...). If you need a skybox, just ask me and I'll dive in to find a good one.
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Post by Angel of Vengeance Mon Oct 25, 2010 12:40 pm

I'll take maps 20 and 31 for now. I promise to make them suck this time Smile
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Post by Joseph Hicks Tue Oct 26, 2010 12:17 pm

"MSDuel21: Duality" is in progress.
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Post by Thrasher Tue Oct 26, 2010 8:54 pm

update to map 15
http://www.sendspace.com/file/yu7sku
music: TMNT
sky: SSKY

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Post by Joseph Hicks Tue Oct 26, 2010 11:01 pm

Beta 06 is here! NOT ANYMORE

18 maps to go. We're making progress!


Last edited by Joseph Hicks on Mon Nov 01, 2010 9:28 pm; edited 2 times in total
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Post by Spirit Soldier Tue Oct 26, 2010 11:17 pm

Faded Orange and 3 Step WILL be done tomorrow.
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Post by Dusk Wed Oct 27, 2010 4:57 am

Because of the way Totality works.. I'd want to claim spots 29 and 30 - 29 will be for Totality itself and 30 for a bit.. related map. Naturally, spot 11 would be freed.
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Post by Anna Wed Oct 27, 2010 11:26 am

Hi, new here but not a member. Those circumstances given... I was wondering if I could donate a map to this project.
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Post by Spirit Soldier Wed Oct 27, 2010 12:42 pm

Joseph Hicks will decide that whether or not to accept a donation map, although certainly we appreciate the offering. Feel free to idle in our channel, as he will probably show up there first.
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Post by Anna Wed Oct 27, 2010 1:02 pm

Will do soon
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Post by Joseph Hicks Wed Oct 27, 2010 2:03 pm

Anna wrote:Hi, new here but not a member. Those circumstances given... I was wondering if I could donate a map to this project.
I've heard many good things about you Anna Very Happy

I'm inclined to say yes, but I want to make a poll and see what the others think about it.

As Stalin said, feel free to join our channel (#MachineShop). Very Happy
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Post by Infer Wed Oct 27, 2010 7:12 pm

Oh nice, BETA6
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Post by Anna Thu Oct 28, 2010 3:31 pm

Well I certainly did a lot of idling last night but Joseph, you weren't even there. This made me sad :'(
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Post by Joseph Hicks Thu Oct 28, 2010 4:24 pm

Anna wrote:Well I certainly did a lot of idling last night but Joseph, you weren't even there. This made me sad :'(
Strange, I remember being there yesterday - I remember looking for you but I didn't find you.

After a looong debate, we decided to create an extension in the HUB map for guest mappers (map numbers 34 and beyond), so feel free to contribute, Anna! Very Happy
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Post by Anna Fri Oct 29, 2010 12:40 pm

Alright I'll start next week and it should get done quickly when I start. It's an abandoned UAC base-themed map with some neat FX.
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