MSDuel17: Faded Orange

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MSDuel17: Faded Orange

Post by Spirit Soldier on Mon Jan 24, 2011 10:09 pm

Latest

sendspace.com 48p5om


Change log

Added Plasma Rifle and rocket launcher
Redetailed most of the map
Changed sky to stsky8
Darkened a ton of sectors
Removed excessive cells and rockets


Last edited by Dark Mirror on Wed Jan 26, 2011 10:56 am; edited 1 time in total
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Re: MSDuel17: Faded Orange

Post by Grymmoire on Mon Jan 24, 2011 11:40 pm

Also you just want a better color scheme in general, and the map didn't flow very well.

I know it's called faded orange, but that doesn't mean there should just be orange and white dominating a greater portion of the map.
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Re: MSDuel17: Faded Orange

Post by Grymmoire on Tue Jan 25, 2011 11:14 pm

From your latest version: http://i.imgur.com/8MzQy.png
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Re: MSDuel17: Faded Orange

Post by Spirit Soldier on Wed Jan 26, 2011 10:57 am

Fixed and updated first post
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Re: MSDuel17: Faded Orange

Post by Spirit Soldier on Thu Jan 27, 2011 10:30 am

Removed some health and clutter.

Added to 1.1
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Re: MSDuel17: Faded Orange

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